I'm not going to lie; I was never one of the players who refused to let any single character die, no matter how minor. There was always at least one ax-wielding fellow who die in their introductory map because they insisted on spawning way too close to enemy soldier. Even when I was a teen with relatively large amounts of free time, I was not the greatest fan of the permadeath feature. So I'm one of the players who likes that Awakening introduced a casual mode.
That being said, Fates is difficult even on casual mode. Especially Conquest. I blame the stinginess of the RNG, which insists on giving out level ups that refuse to cover for each type of unit's weakness. For example, I give you my Charlotte:
From my 3DS' unwieldy screenshot-taking feature |
I'm planning to do a Hoshido run in Classic mode soon. Jesus take the wheel. In other news, Charlotte is one of my favorites. I married her to Prince Xander despite my pseudo-incest threat last post.
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